Experience “The Tin Drum” live in VR
Museum visitors are invited to experience the history of ‘The Tin Drum’ in virtual reality and immerse themselves into this eternal classic of world literature. Adults and children follow in the footsteps of Oskar Matzerath’s past and solve various tasks to uncover the riddle of the novel’s protagonist – including haptic control in multisensory 3D.
60 years anniversary of the novel
VR exhibition in the museum
7 interactive puzzles
Edutainment
Didactic immersion

Coming to terms with the past and the memory process of the novel’s protagonist, Oskar Matzerath, form the core of the VR experience and the psychological stimulation.
In cooperation with the Günter Grass House, we developed a literary-didactic user journey that explores the central motif of the novel.
Literary experience
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Interactive access to The Tin Drum

„Inside Tin Drum” is a book, a literary masterpiece to walk into. Microphone recognition blows out candles, shatters glass, and there’s even drumming.
The high degree of immersion in the story awakens a new or renewed interest in reading the printed work.
Reception
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Innovative literary discourse

In this way, the book becomes real and can be processed in a more emotional, intensive and lasting way. It encourages self-reflection and self-identification.
“Inside Tin Drum” contributes to the literary discourse of the future and offers the possibility of a new, innovative reception of art.
Investment
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Promoting literature and culture

The project was funded by the German Federal Government for Culture and Media. NMY also invested in the development of the application.

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