Power line planner
Challenges of planning power lines
NMY created an interactive exhibit, which delivers a gamified experience to visitors of Transnet BW. While planning their long distance power lines, users of the app have to take into account obstacles on the route as well as the wants of multiple interest groups and try to find the most balanced solution.
To promote the gamified aspect of the app, tangible interfaces were used as the key interaction element. By placing and rotating tangible objects, planners have to decide whether they would rather build their power line along a bird biotope or next to a waterpark. The current score immediately shows the impact of the user's choice on society, environment and costs.
Gamification for visitors
The tangible bar application builds the central exhibit of the Transnet BW showroom in Wendlingen. The app's virtual environment and obstacles on the course are presented in an appealing polygonal look and invites everyone to take a closer look.
- Tangible User Interfaces
- Exhibit made of Corian
The following images 1&2 have been provided by Dittel Architekten. Copyright Dittel Architekten GmbH | http://di-a.de/